Monster Hunter Stories 3: Twisted Reflection gameplay showing turn-based combat system and monster companions
← Back to Gaming 🎼 Gaming: RPG Reviews

Monster Hunter Stories 3: Twisted Reflection Complete Review - Why Critics Give It 9/10 Scores

📅 March 29, 2026 ⏱ 5 min read ✍ GReverse Team
Seventy-five hours in, and we've seen every monster the franchise has to offer. Capcom returns with Monster Hunter Stories 3: Twisted Reflection, a turn-based RPG that's collecting 9/10 scores like they're going out of style. GameSpot and IGN agree: this is a realistic score for a game that managed to evolve its formula without losing its soul.

📖 Read more: Fallout 4 Anniversary Edition: A Decade in the Wasteland

🎼 Mature Take on a Kid-Friendly Genre

The first thing that hits you is the tone shift. Instead of playing a kid learning the ropes, you're a prince or princess of the Azuria kingdom — captain of the Rangers and ace Rider from minute one. You're not a noob searching for your path. You're the expert tasked with teaching newcomers. Rudy, the new Palico companion, feels less like a cartoon mascot and more like actual support. Anyone who remembers Navirou from previous games will spot the difference — fewer forced puns, more substance.

New Teaching Formula: The tutorial doesn't explain basics to you. You teach Thea, a rookie Ranger. Smart way to learn without feeling like a beginner.

The story revolves around two kingdoms — Azuria and Vermeil — facing an ecological crisis. Crystal Encroachment causes chaos, turning monsters Feral. Not the most original plot, but characters have depth that earlier series entries lacked.

⚔ Combat System: More Layers, Less Random

The rock-paper-scissors from previous games returns, but with improvements that make it less frustrating. Power, Speed, Technical attacks remain the core, but now you get better clues about what opponents will do. The new Wyvernsoul Gauge adds strategic depth. Instead of wasting time on damage racing, you can target the gauge for stuns and staggers — effectively skipping enemy turns. It's the difference between "spam attack" and "think tactically."
6 Different Weapons
3 Mid-Battle Weapon Swaps
75+ Hours of Gameplay
Kinship Gauge and Stamina are now separate, meaning you can use skills without "stealing" from your ultimate attack. Small change that makes a massive difference, especially for Hunting Horn lovers.

📖 Read more: Pokemon Pokopia Scores 9/10 on IGN: The Cozy Game of the Year

đŸ—ș Open-World with Purpose

From the start you have access to a fully-grown Rathalos, meaning immediate flying — or rather, "gliding with style." Updrafts are strategically placed, and fast travel works smoothly. The riding system has improved significantly. Each monster has multiple Riding Actions — Flying, Swimming, Climbing, plus combat-oriented ones like Roaring for stuns or Breath Attacks. You no longer feel trapped using specific monsters just because you need their traversal abilities.

"I spent 20 hours in the first area alone because I wanted to do everything before moving forward"

IGN Review

📖 Read more: Crimson Desert Hits 3M Sales Despite GameSpot's 7/10 Score

đŸ„š Gacha That Doesn't Feel Exploitative

The egg system from Stories games is pure genius. Instead of hunting monsters for capture, you search dens for eggs. You get four layers of randomization: 1. **Den Spawns** - Where dens will appear 2. **Eggs Inside** - What egg you'll find inside 3. **Hatching Results** - What Monstie will emerge 4. **Gene Skills** - What abilities it'll have Sounds overwhelming, but you never feel frustrated. It's rare not to find what you're looking for quickly, and the "by-products" of searching are always useful.

Rite of Channeling

Free gene movement between Monsties. No more permanent choices eating at you.

Habitat Restoration

Combat invasive species, restore ecosystems. Gameplay that matches the story theme.

Gene Board Puzzle

The gene system gets the biggest upgrade. In Stories 2, transferring a gene would "consume" the host monster — chronically indecisive players like me had existential crises. Now you can experiment all you want. The 3x3 grid with "bingo" bonuses is addictive puzzle design. Three matching genes of the same color or type give buffs. Mid-gameplay you're thinking like a chess player for optimal arrangements.

🌍 Technical Performance and Presentation

The RE Engine shows its strength even here. Environments are lush and varied — from dense forests to sprawling plains. Visual design follows Monster Hunter DNA but with a cartoon-friendly approach that doesn't sacrifice detail. Voice acting is surprisingly solid for JRPG standards. Each character has distinct personality that shows in delivery. The orchestral soundtrack does its job, though it's forgettable compared to mainline Monster Hunter. One negative: the overworld is... silent. No background music while exploring, which becomes obvious when you spend hours on checklist gameplay. A volume slider would solve this easily.

📖 Read more: Best PC Emulators 2025: Complete Retro Gaming Setup Guide

⚡ Weaknesses That Don't Ruin the Experience

Side quests are repetitive — classic "bring X items" or "defeat Y monster." Character-focused side stories are better, but don't save the situation. Main quest writing feels like Saturday morning cartoon trying to become Avatar: The Last Airbender. Battles can drag, even when you're overleveled. The "slam monster in overworld for instant kill" solution shows the developers realized this too.

Pro Tip 2026: Double speed for battle animations is a must-have option. Pacing becomes much more enjoyable.

🏆 Why It Deserves Its Score

Monster Hunter Stories 3 is one of those games where the day disappears without you noticing. It's not perfect, but it does so many things right that its weaknesses become secondary. It's the kind of GameCube-era RPG built on deep systems and optional checklists that actually feel rewarding to complete. You want to do them because they're satisfying. If you're a Monster Hunter universe fan but don't enjoy action hunting, here's your chance. If you love turn-based RPGs and don't care about Monster Hunter, you'll still enjoy it. It's accessible enough to work as an entry point while rewarding veterans with references and cameos. The 9/10 reflects a game that executes its vision without compromise.
Monster Hunter Stories 3 JRPG turn-based RPG GameSpot review Capcom monster taming RPG review Twisted Reflection

Sources: